Our events

The project featured a series of events, plus online discussion and collaborative activities.

The four events were:

29 March 2012: Digital transformations in production and creativity workshop, at University of Westminster, London

  • How can the creativity of interested communities be unlocked for maximum benefit? To what extent can the creativity of enthusiasts be channelled and organised to achieve specific goals? What is the role of the professional producer as they find themselves in a community of enthusiast producers, fans, and other practitioners?
  • See further details.

20 April 2012: Digital transformations in business models, rights and ownership workshop, at British Library, London

  • How can communities create new business relationships which work towards sustaining the community, rather than sustaining any given business model or relationship? How do we deal with the profound challenges to ownership rights across the cultural industries, which have been created by digital transformations in the roles and relationships of creators, curators, sponsors and audiences?
  • See further details.

15 May 2012: Designing for community-powered digital transformations workshop, at Tate Britain, London

  • Digital platforms enable communities to aggregate and curate content created by a wide range of professional, semi-professional and amateur participants. Design makes a real difference: why is it, for instance, that members of the knitting network Ravelry tend to have a much higher quality of supportive conversation than the remarks on YouTube? How can we build sustainable cultural production and support creative curation?
  • See further details.
  • This was followed by Henry Jenkins talk and discussion in the evening, at University of Westminster.

21 June 2012: Community-powered digital transformations in learning workshop, at UCL, London

  • How can we use digital tools to explore knowledge in new ways, and translate ideas and materials into digital arenas in order to gain new understandings? How can communities of digital participants transform their own learning, and that of others? What are the uses and implications of this for museums, schools, and universities? How can learning in the arts and humanities be enhanced by online creative participation?
  • See further details.

Photo by Flickr user marcus_jb1973. Some rights reserved under a Creative Commons BY-NC-ND 2.0 licence.

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